Tetris Couldn't Triumph at This Gaming Ceremony — An Additional Classification Might Solve This

As any significant prize-giving event nears, there’s always an outcry to include fresh award types to acknowledge unsung work and fill the passions of enthusiasts dedicated to specific genres.

A fellow writer made the case advocating for terror-themed awards. That would be fantastic. Equally deserving are board games, representing a passionate advocate's mission. However, I must insist when I prioritize just as with other dedicated enthusiasts, I possess a compelling case for why my demand is the most urgent above others. Here's the proposal: It's essential to create a classification for brain-teasing titles.

The Genre Classification Challenge

Organizing artistic expressions is not a science; opinions vary greatly, and typically generate discussions concluding with vague boundaries. This explains why movie academies avoid this approach. However, it represents a necessary evil in the world of video games, showing incredible range it's challenging to consider them a single creative category.

For comprehensive acknowledgment of interactive entertainment excellence to gain proper attention, and to ensure all game types to have a chance for representation, specific award classifications remain vital.

Current Gaming Award Categories

The major gaming awards currently feature genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Together, these award types successfully include many game types, and you can find room accommodating various experiences.

This doesn't apply to logic-based experiences. No appropriate category exists for their placement. Consider three of recent excellent titles, showing diverse approaches: structural challenges of one title, intense tile-matching in a different title, thought-provoking social scenarios from additional release. Where could they possibly go between these six categories? Simply put, no category fits.

Recognition Challenges

Many instances occur excellent brain-teasers launched regularly that have no home during gaming ceremonies, if they accidentally match classification types such as Mobile Game, VR/AR Game, and the highly challenging small studio competitions.

  • An iconic brain-teaser received no recognition for anything during that awards season
  • Another creative title missed out in 2019
  • A beloved organization game got ignored in 2021
  • Limited numbers of logic titles scraped into small studio or handheld classifications

Value of Brain-Teasers

Frequently they represent compact experiences, but the art of the puzzle game holds tremendous importance. Well-known matching games rank among most popular titles in the world continuing this trend for over a decade.

The famous puzzle experience competes with well-known building titles claiming status as highest-selling title ever; it’s also in the running for best game of all time. Puzzle games are foundational for gaming as medium, and engaging with almost every other genre.

Recommendation and Reasoning

Puzzle games wouldn’t have this problem. It would be easy to populate five nominees with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, since numerous excellent many worthy titles.

Restating the point, these represent titles lacking appropriate categories in important events. Logic title developers are working at the challenging frontier game development, developing some of most fundamental forms of the video game form. Similar to film action specialists, they merit acknowledgment. Let’s not keep them waiting decades.

Timothy Wallace
Timothy Wallace

Agile coach and software development expert with over 10 years of experience in transforming teams and organizations.

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